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21 行
625 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
/// <summary>
/// Template preprocessor.
/// This script forces all textures in the folder 'ImageTemplates' to have no compression, meaning import times will be much faster, especially when switching platforms
/// </summary>
public class TemplatePreprocessor : AssetPostprocessor {
void OnPreprocessTexture()
{
if (assetPath.Contains("ImageTemplates"))
{
TextureImporter textureImporter = (TextureImporter)assetImporter;
textureImporter.textureCompression = TextureImporterCompression.Uncompressed;
}
}
}