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86 行
2.9 KiB

using System;
using UnityEngine;
using System.Reflection;
using UnityEditor.Graphs;
namespace UnityEditor.MaterialGraph
{
abstract class BaseMaterialGraphGUI : EditorWindow
{
internal const int kDefaultNodeWidth = 50;
internal const int kDefaultNodeHeight = 80;
/* public override void OnGraphGUI()
{
m_Host.BeginWindows();
// Process all nodes in the graph
foreach (var n in graph.nodes)
{
var n2 = n;
bool isSelected = selection.Contains(n2);
n.position = GUILayout.Window(n.GetInstanceID(), n.position, delegate { NodeGUI(n2); }, n.title, Styles.GetNodeStyle(n.style, n.color, isSelected), GUILayout.Width(kDefaultNodeWidth), GUILayout.Height(kDefaultNodeHeight));
if (n2 is BaseMaterialNode)
((BaseMaterialNode)n2).isSelected = isSelected;
}
m_Host.EndWindows();
edgeGUI.DoEdges();
edgeGUI.DoDraggedEdge();
DragSelection(new Rect(-5000, -5000, 10000, 10000));
HandleMenuEvents();
Event evt = Event.current;
if (evt.type == EventType.MouseDown)
{
if (evt.button == 1)
{
DoAddNodeMenu(Event.current.mousePosition);
evt.Use();
}
}
}
*/
private class AddNodeCreationObject : object
{
public Vector2 m_Pos;
public readonly Type m_Type;
public AddNodeCreationObject(Type t, Vector2 p) { m_Type = t; m_Pos = p; }
};
private void AddNode(object obj)
{
var posObj = obj as AddNodeCreationObject;
if (posObj == null)
return;
var node = (BaseMaterialNode)CreateInstance(posObj.m_Type);
node.Init();
node.position = new Rect(posObj.m_Pos.x, posObj.m_Pos.y, node.position.width, node.position.height);
// graph.AddNode(node);
}
public virtual bool CanAddToNodeMenu(Type type) { return true; }
protected void DoAddNodeMenu(Vector2 pos)
{
var gm = new GenericMenu();
foreach (Type type in Assembly.GetAssembly(typeof(BaseMaterialNode)).GetTypes())
{
if (type.IsClass && !type.IsAbstract && (type.IsSubclassOf(typeof(BaseMaterialNode)) || type.IsSubclassOf(typeof(PropertyNode))))
{
var attrs = type.GetCustomAttributes(typeof(TitleAttribute), false) as TitleAttribute[];
if (attrs != null && attrs.Length > 0 && CanAddToNodeMenu(type))
{
gm.AddItem(new GUIContent(attrs[0].m_Title), false, AddNode, new AddNodeCreationObject(type, pos));
}
}
}
gm.ShowAsContext();
}
}
}