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39 行
1.9 KiB
39 行
1.9 KiB
using System;
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using UnityEditor.IMGUI.Controls;
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using UnityEditorInternal;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Experimental.Rendering.HDPipeline;
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namespace UnityEditor.Experimental.Rendering.HDPipeline
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{
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partial class HDReflectionProbeEditor
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{
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internal static Color k_GizmoThemeColorExtent = new Color(255f / 255f, 229f / 255f, 148f / 255f, 80f / 255f);
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internal static Color k_GizmoThemeColorExtentFace = new Color(255f / 255f, 229f / 255f, 148f / 255f, 45f / 255f);
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internal static Color k_GizmoThemeColorInfluenceBlend = new Color(83f / 255f, 255f / 255f, 95f / 255f, 75f / 255f);
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internal static Color k_GizmoThemeColorInfluenceBlendFace = new Color(83f / 255f, 255f / 255f, 95f / 255f, 17f / 255f);
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internal static Color k_GizmoThemeColorInfluenceNormalBlend = new Color(0f / 255f, 229f / 255f, 255f / 255f, 80f / 255f);
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internal static Color k_GizmoThemeColorInfluenceNormalBlendFace = new Color(0f / 255f, 229f / 255f, 255f / 255f, 36f / 255f);
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internal static Color k_GizmoThemeColorProjection = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f);
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internal static Color k_GizmoThemeColorProjectionFace = new Color(0x00 / 255f, 0xE5 / 255f, 0xFF / 255f, 0x20 / 255f);
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internal static Color k_GizmoThemeColorDisabled = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f);
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internal static Color k_GizmoThemeColorDisabledFace = new Color(0x99 / 255f, 0x89 / 255f, 0x59 / 255f, 0x10 / 255f);
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internal static readonly Color[][] k_handlesColor = new Color[][]
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{
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new Color[]
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{
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Color.red,
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Color.green,
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Color.blue
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},
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new Color[]
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{
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new Color(.5f, 0f, 0f, 1f),
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new Color(0f, .5f, 0f, 1f),
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new Color(0f, 0f, .5f, 1f)
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}
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};
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}
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}
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