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16 行
415 B
16 行
415 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering.HDPipeline;
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namespace UnityEditor.Experimental.Rendering.HDPipeline
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{
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[CustomEditor(typeof(HDAdditionalReflectionData))]
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[CanEditMultipleObjects]
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partial class HDAdditionalReflectionDataEditor : Editor
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{
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public override void OnInspectorGUI()
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{
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}
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}
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}
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