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GitHub b13cc702 Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
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Editor Update lightweight pipeline / SRP version 7 年前
BC6H.compute Restored basic BC6H compression 7 年前
BC6H.compute.meta Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
BlitCubeTextureFace.shader Probe Cache: Fixed conversion shader to use the proper mip when input texture was not the right size. 7 年前
BlitCubeTextureFace.shader.meta Reflection Probe Cache: Handled input of the wrong size/format with an additional conversion step. 7 年前
CubeToPano.shader must return all 4 components for RGBm 8 年前
CubeToPano.shader.meta Make changes based on joachims feedback. 8 年前
Editor.meta Update lightweight pipeline / SRP version 7 年前
EncodeBC6H.compute [BC6H] Naming fixes 7 年前
EncodeBC6H.compute.meta Merge pull request #612 from Unity-Technologies/feature/realtimeCubemap 7 年前
GPUCopy.compute Update lightweight pipeline / SRP version 7 年前
GPUCopy.compute.meta Update lightweight pipeline / SRP version 7 年前
GPUCopy.cs Update lightweight pipeline / SRP version 7 年前
GPUCopy.cs.meta Update lightweight pipeline / SRP version 7 年前
GPUCopyAsset.cs Added comments 7 年前
GPUCopyAsset.cs.meta Update lightweight pipeline / SRP version 7 年前
GPUCopyDefinition.asset Update lightweight pipeline / SRP version 7 年前
GPUCopyDefinition.asset.meta Update lightweight pipeline / SRP version 7 年前