您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

44 行
1.2 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cf1dab834d4ec34195b920ea7bbf9ec, type: 3}
m_Name: HDRPAssetTest
m_EditorClassIdentifier:
m_RenderPipelineResources: {fileID: 11400000, guid: 04b49dc1c4afbd54186d8a2b4071ff89,
type: 2}
renderingSettings:
useForwardRenderingOnly: 0
useDepthPrepass: 0
sssSettings:
numProfiles: 1
profiles:
- {fileID: 0}
useDisneySSS: 1
tileSettings:
enableTileAndCluster: 1
enableSplitLightEvaluation: 1
enableComputeLightEvaluation: 0
enableComputeLightVariants: 0
enableComputeMaterialVariants: 0
enableClustered: 1
enableFptlForOpaqueWhenClustered: 1
enableBigTilePrepass: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
tileDebugByCategory: 0
shadowInitParams:
shadowAtlasWidth: 4096
shadowAtlasHeight: 4096
textureSettings:
spotCookieSize: 128
pointCookieSize: 512
reflectionCubemapSize: 128
m_DefaultDiffuseMaterial: {fileID: 0}
m_DefaultShader: {fileID: 0}