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564 行
18 KiB

using System;
using UnityEngine;
using UnityEngine.Experimental.UIElements;
#if UNITY_2018_1
using GeometryChangedEvent = UnityEngine.Experimental.UIElements.PostLayoutEvent;
#endif
namespace UnityEditor.ShaderGraph.Drawing
{
enum ResizeDirection
{
Any,
Vertical,
Horizontal
}
public enum ResizeHandleAnchor
{
Top,
TopRight,
Right,
BottomRight,
Bottom,
BottomLeft,
Left,
TopLeft
}
public class ResizeSideHandle : VisualElement
{
VisualElement m_ResizeTarget;
bool m_StayWithinParentBounds;
public bool stayWithinParentBounds
{
get { return m_StayWithinParentBounds; }
set { m_StayWithinParentBounds = value; }
}
bool m_MaintainAspectRatio;
public bool maintainAspectRatio
{
get { return m_MaintainAspectRatio; }
set { m_MaintainAspectRatio = value; }
}
public Action OnResizeFinished;
bool m_DockingLeft;
bool m_DockingTop;
bool m_Dragging;
float m_InitialAspectRatio;
Rect m_ResizeBeginLayout;
Vector2 m_ResizeBeginMousePosition;
public ResizeSideHandle(VisualElement resizeTarget, ResizeHandleAnchor anchor)
{
m_ResizeTarget = resizeTarget;
AddToClassList("resize");
switch (anchor)
{
case ResizeHandleAnchor.Top:
{
AddToClassList("vertical");
AddToClassList("top");
RegisterCallback<MouseMoveEvent>(HandleResizeFromTop);
break;
}
case ResizeHandleAnchor.TopRight:
{
AddToClassList("diagonal");
AddToClassList("top-right");
RegisterCallback<MouseMoveEvent>(HandleResizeFromTopRight);
break;
}
case ResizeHandleAnchor.Right:
{
AddToClassList("horizontal");
AddToClassList("right");
RegisterCallback<MouseMoveEvent>(HandleResizeFromRight);
break;
}
case ResizeHandleAnchor.BottomRight:
{
AddToClassList("diagonal");
AddToClassList("bottom-right");
RegisterCallback<MouseMoveEvent>(HandleResizeFromBottomRight);
break;
}
case ResizeHandleAnchor.Bottom:
{
AddToClassList("vertical");
AddToClassList("bottom");
RegisterCallback<MouseMoveEvent>(HandleResizeFromBottom);
break;
}
case ResizeHandleAnchor.BottomLeft:
{
AddToClassList("diagonal");
AddToClassList("bottom-left");
RegisterCallback<MouseMoveEvent>(HandleResizeFromBottomLeft);
break;
}
case ResizeHandleAnchor.Left:
{
AddToClassList("horizontal");
AddToClassList("left");
RegisterCallback<MouseMoveEvent>(HandleResizeFromLeft);
break;
}
case ResizeHandleAnchor.TopLeft:
{
AddToClassList("diagonal");
AddToClassList("top-left");
RegisterCallback<MouseMoveEvent>(HandleResizeFromTopLeft);
break;
}
}
RegisterCallback<MouseDownEvent>(HandleMouseDown);
RegisterCallback<MouseUpEvent>(HandleDraggableMouseUp);
m_ResizeTarget.RegisterCallback<GeometryChangedEvent>(InitialLayoutSetup);
}
void InitialLayoutSetup(GeometryChangedEvent evt)
{
m_ResizeTarget.UnregisterCallback<GeometryChangedEvent>(InitialLayoutSetup);
m_InitialAspectRatio = m_ResizeTarget.layout.width / m_ResizeTarget.layout.height;
}
Vector2 GetMinSize()
{
Vector2 minSize = new Vector2(60f, 60f);
if (!Mathf.Approximately(m_ResizeTarget.style.minWidth.value, 0f))
{
minSize.x = m_ResizeTarget.style.minWidth;
}
if (!Mathf.Approximately(m_ResizeTarget.style.minHeight.value, 0f))
{
minSize.y = m_ResizeTarget.style.minHeight.value;
}
return minSize;
}
float GetMaxHorizontalExpansion(bool expandingLeft)
{
float maxHorizontalExpansion;
if (expandingLeft)
{
maxHorizontalExpansion = m_ResizeBeginLayout.x;
}
else
{
maxHorizontalExpansion = m_ResizeTarget.parent.layout.width - m_ResizeBeginLayout.xMax;
}
if (maintainAspectRatio)
{
if (!m_DockingTop)
{
maxHorizontalExpansion = Mathf.Min(maxHorizontalExpansion, m_ResizeBeginLayout.y);
}
else
{
maxHorizontalExpansion = Mathf.Min(maxHorizontalExpansion, m_ResizeTarget.parent.layout.height - m_ResizeBeginLayout.yMax);
}
}
return maxHorizontalExpansion;
}
float GetMaxVerticalExpansion(bool expandingUp)
{
float maxVerticalExpansion;
if (expandingUp)
{
maxVerticalExpansion = m_ResizeBeginLayout.y;
}
else
{
maxVerticalExpansion = m_ResizeTarget.parent.layout.height - m_ResizeBeginLayout.yMax;
}
if (maintainAspectRatio)
{
if (!m_DockingLeft)
{
maxVerticalExpansion = Mathf.Min(maxVerticalExpansion, m_ResizeBeginLayout.x);
}
else
{
maxVerticalExpansion = Mathf.Min(maxVerticalExpansion, m_ResizeTarget.parent.layout.width - m_ResizeBeginLayout.xMax);
}
}
return maxVerticalExpansion;
}
void HandleResizeFromTop(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginLayout.yMax - GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, m_ResizeBeginMousePosition.y - GetMaxVerticalExpansion(true));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.yMin = m_ResizeBeginLayout.yMin + delta.y;
if (maintainAspectRatio)
{
if (m_DockingLeft)
{
newLayout.width = newLayout.height * m_InitialAspectRatio;
}
else
{
newLayout.xMin = newLayout.xMax - (newLayout.height * m_InitialAspectRatio);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromTopRight(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, m_ResizeBeginLayout.xMin + GetMinSize().x);
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginLayout.yMax - GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginMousePosition.x + GetMaxHorizontalExpansion(false));
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, 0f);
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.width += delta.x;
newLayout.yMin += delta.y;
if (maintainAspectRatio)
{
if (newLayout.width < newLayout.height * m_InitialAspectRatio)
{
newLayout.yMin = Mathf.Min(newLayout.yMax - newLayout.width / m_InitialAspectRatio, newLayout.yMax - GetMinSize().y);
}
else
{
newLayout.width = newLayout.height * m_InitialAspectRatio;
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromRight(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, m_ResizeBeginLayout.xMin + GetMinSize().x);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginMousePosition.x + GetMaxHorizontalExpansion(false));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.xMax = m_ResizeBeginLayout.xMax + delta.x;
if (maintainAspectRatio)
{
if (m_DockingTop)
{
newLayout.height = newLayout.width / m_InitialAspectRatio;
}
else
{
newLayout.yMin = newLayout.yMax - (newLayout.width / m_InitialAspectRatio);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromBottomRight(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, m_ResizeBeginLayout.xMin + GetMinSize().x);
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, m_ResizeBeginLayout.yMin + GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginMousePosition.x + GetMaxHorizontalExpansion(false));
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginMousePosition.y + GetMaxVerticalExpansion(false));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.size += delta;
if (maintainAspectRatio)
{
if (newLayout.width < newLayout.height * m_InitialAspectRatio)
{
newLayout.height = newLayout.width / m_InitialAspectRatio;
}
else
{
newLayout.width = newLayout.height * m_InitialAspectRatio;
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromBottom(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, m_ResizeBeginLayout.yMin + GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginMousePosition.y + GetMaxVerticalExpansion(false));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.yMax = m_ResizeBeginLayout.yMax + delta.y;
if (maintainAspectRatio)
{
if (m_DockingLeft)
{
newLayout.width = newLayout.height * m_InitialAspectRatio;
}
else
{
newLayout.xMin = newLayout.xMax - (newLayout.height * m_InitialAspectRatio);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromBottomLeft(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginLayout.xMax - GetMinSize().x);
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, m_ResizeBeginLayout.yMin + GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, 0f);
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginMousePosition.y + GetMaxVerticalExpansion(false));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.xMin += delta.x;
newLayout.height += delta.y;
if (maintainAspectRatio)
{
if (newLayout.width < newLayout.height * m_InitialAspectRatio)
{
newLayout.height = newLayout.width / m_InitialAspectRatio;
}
else
{
newLayout.xMin = Mathf.Min(newLayout.xMax - newLayout.height * m_InitialAspectRatio, newLayout.xMax - GetMinSize().x);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromLeft(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginLayout.xMax - GetMinSize().x);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, m_ResizeBeginMousePosition.x - GetMaxHorizontalExpansion(true));
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.xMin = m_ResizeBeginLayout.xMin + delta.x;
if (maintainAspectRatio)
{
if (m_DockingTop)
{
newLayout.height = newLayout.width / m_InitialAspectRatio;
}
else
{
newLayout.yMin = newLayout.yMax - (newLayout.width / m_InitialAspectRatio);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleResizeFromTopLeft(MouseMoveEvent mouseMoveEvent)
{
if (!m_Dragging)
{
return;
}
Vector2 restrictedMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseMoveEvent.mousePosition);
restrictedMousePosition.x = Mathf.Min(restrictedMousePosition.x, m_ResizeBeginLayout.xMax - GetMinSize().x);
restrictedMousePosition.y = Mathf.Min(restrictedMousePosition.y, m_ResizeBeginLayout.yMax - GetMinSize().y);
if (stayWithinParentBounds)
{
restrictedMousePosition.x = Mathf.Max(restrictedMousePosition.x, 0f);
restrictedMousePosition.y = Mathf.Max(restrictedMousePosition.y, 0f);
}
Vector2 delta = restrictedMousePosition - m_ResizeBeginMousePosition;
Rect newLayout = m_ResizeBeginLayout;
newLayout.xMin += delta.x;
newLayout.yMin += delta.y;
if (maintainAspectRatio)
{
if (newLayout.width < newLayout.height * m_InitialAspectRatio)
{
newLayout.yMin = Mathf.Min(newLayout.yMax - newLayout.width / m_InitialAspectRatio, newLayout.yMax - GetMinSize().y);
}
else
{
newLayout.xMin = Mathf.Min(newLayout.xMax - newLayout.height * m_InitialAspectRatio, newLayout.xMax - GetMinSize().x);
}
}
m_ResizeTarget.layout = newLayout;
mouseMoveEvent.StopPropagation();
}
void HandleMouseDown(MouseDownEvent mouseDownEvent)
{
m_Dragging = true;
m_DockingLeft = m_ResizeTarget.layout.center.x / m_ResizeTarget.parent.layout.width < .5f;
m_DockingTop = m_ResizeTarget.layout.center.y / m_ResizeTarget.parent.layout.height < .5f;
m_ResizeBeginLayout = m_ResizeTarget.layout;
m_ResizeBeginMousePosition = m_ResizeTarget.parent.WorldToLocal(mouseDownEvent.mousePosition);
m_Dragging = true;
this.TakeMouseCapture();
mouseDownEvent.StopPropagation();
}
void HandleDraggableMouseUp(MouseUpEvent mouseUpEvent)
{
m_Dragging = false;
if (this.HasMouseCapture())
{
this.ReleaseMouseCapture();
}
if (OnResizeFinished != null)
{
OnResizeFinished();
}
}
}
}