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Tim Cooper fafb59af Run code formatter. 7 年前
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CubemapAssetNode.cs Add documentation links for all nodes 7 年前
CubemapAssetNode.cs.meta Added Cubemap nodes 7 年前
SampleCubemapNode.cs Run code formatter. 7 年前
SampleCubemapNode.cs.meta Added Cubemap nodes 7 年前
SampleTexture2DArrayNode.cs Run code formatter. 7 年前
SampleTexture2DArrayNode.cs.meta Add first pass Texture2DArray and Texture3D support 7 年前
SampleTexture2DNode.cs Run code formatter. 7 年前
SampleTexture2DNode.cs.meta Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
SampleTexture3DNode.cs Run code formatter. 7 年前
SampleTexture3DNode.cs.meta Add first pass Texture2DArray and Texture3D support 7 年前
SamplerStateNode.cs Add documentation links for all nodes 7 年前
SamplerStateNode.cs.meta Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc. 8 年前
Texture2DArrayAssetNode.cs Run code formatter. 7 年前
Texture2DArrayAssetNode.cs.meta Add first pass Texture2DArray and Texture3D support 7 年前
Texture2DAssetNode.cs Run code formatter. 7 年前
Texture2DAssetNode.cs.meta Input Part 4 7 年前
Texture3DAssetNode.cs Run code formatter. 7 年前
Texture3DAssetNode.cs.meta Add first pass Texture2DArray and Texture3D support 7 年前