您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 
sebastienlagarde eea6961b HDRenderPipeline: Fix issue with double sided and back face rendering + move transparent prepass to prepass 7 年前
..
Builtin Merge pull request #565 from Unity-Technologies/Unity-2017.3 7 年前
LayeredLit HDRenderPipeline: Remove comment 7 年前
Lit HDRenderPipeline: Remove comment 7 年前
Unlit HDRenderPipeline: Fix issue with double sided and back face rendering + move transparent prepass to prepass 7 年前
Builtin.meta Moved debug rendering of tile lists to separate shader pass 8 年前
LayeredLit.meta Renamed LayeredLit folder to InfluenceLayeredLit 7 年前
Lit.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 7 年前
Material.hlsl HDRenderPipeline: Remove multiply blend mode 7 年前
Material.hlsl.meta First set of files 8 年前
MaterialUtilities.hlsl merge unity 2017.3 7 年前
MaterialUtilities.hlsl.meta Move SampleBakedGI & CalculateVelocity to MaterialUtilities.hlsl (it allows sharing with MaterialGraph template shader) 8 年前
RenderPipelineMaterial.cs HDRenderPipeline: Fix minor issue with duplicate code 7 年前
RenderPipelineMaterial.cs.meta HDRenderPipeline: Change material framework 7 年前
Unlit.meta Moved debug rendering of tile lists to separate shader pass 8 年前