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15 行
545 B
15 行
545 B
using System;
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namespace UnityEngine.Experimental.Rendering.HDPipeline
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{
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public enum HDRenderQueue
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{
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Background = UnityEngine.Rendering.RenderQueue.Background,
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Geometry = UnityEngine.Rendering.RenderQueue.Geometry,
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AlphaTest = UnityEngine.Rendering.RenderQueue.AlphaTest,
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GeometryLast = UnityEngine.Rendering.RenderQueue.GeometryLast,
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PreRefraction = 2750,
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Transparent = UnityEngine.Rendering.RenderQueue.Transparent,
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Overlay = UnityEngine.Rendering.RenderQueue.Overlay
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}
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}
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