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24 行
406 B
24 行
406 B
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// Loook at main camera.
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/// </summary>
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public class LookAt : MonoBehaviour
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{
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private Transform cam;
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// Use this for initialization
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void Start()
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{
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cam = Camera.main.transform;
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}
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// Update is called once per frame
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void Update()
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{
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transform.LookAt(cam);
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}
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}
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