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Tim Cooper 0a990a6d allow specifying the UV channel on the UV node. 8 年前
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Graphs Extracted common parts of MaterialGraphAsset, MaterialRemapAsset and MaterialSubGraphAsset into abstract class 8 年前
Interfaces Merge branch 'RemapAndSubshader' 8 年前
Nodes allow specifying the UV channel on the UV node. 8 年前
Remapper Add support for setting default input values on material sub graphs (when editing the graph) so there is something to compare with. 8 年前
SubGraph allow specifying the UV channel on the UV node. 8 年前
SurfaceModel allow specifying the UV channel on the UV node. 8 年前
Util allow specifying the UV channel on the UV node. 8 年前
Graphs.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
Interfaces.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Nodes.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Remapper.meta [mat graph]Start work on remapper 8 年前
SubGraph.meta [Material Graph] Sub graph / subgraph input nodes are can be added now, need to work on slots still 9 年前
SurfaceModel.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前