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Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
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ShaderGraphImporter.cs [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
ShaderGraphImporter.cs.meta [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 8 年前
ShaderGraphImporterEditor.cs Add template path export. 7 年前
ShaderGraphImporterEditor.cs.meta redoing importers 7 年前
ShaderSubGraphImporter.cs BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
ShaderSubGraphImporter.cs.meta Reenable sub graphs 8 年前
ShaderSubGraphImporterEditor.cs redoing importers 7 年前
ShaderSubGraphImporterEditor.cs.meta Start work on making 'sub-graph' work again in an expected way. 7 年前