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19 行
419 B
19 行
419 B
using UnityEditor.Graphing;
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namespace UnityEditor.ShaderGraph
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{
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public interface IMayRequireTime
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{
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bool RequiresTime();
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}
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public static class MayRequireTimeExtensions
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{
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public static bool RequiresTime(this INode node)
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{
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var mayRequireTime = node as IMayRequireTime;
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return mayRequireTime != null && mayRequireTime.RequiresTime();
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}
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}
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}
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