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14 行
446 B

using UnityEngine;
using System.Collections;
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Color Adjustments/Color Correction (Ramp)")]
public class ColorCorrectionRamp : ImageEffectBase {
public Texture textureRamp;
// Called by camera to apply image effect
void OnRenderImage (RenderTexture source, RenderTexture destination) {
material.SetTexture ("_RampTex", textureRamp);
Graphics.Blit (source, destination, material);
}
}