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45 行
1.3 KiB
45 行
1.3 KiB
using System;
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using System.Collections.Generic;
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using RMGUI.GraphView;
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using UnityEditor.Graphing.Drawing;
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using UnityEngine;
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using UnityEngine.MaterialGraph;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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[Serializable]
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class RemapMasterControlPresenter : GraphControlPresenter
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{
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public override void OnGUIHandler()
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{
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base.OnGUIHandler();
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var remapNode = node as RemapMasterNode;
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if (remapNode == null)
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return;
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remapNode.remapAsset = (MaterialRemapAsset)EditorGUILayout.MiniThumbnailObjectField(
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new GUIContent("Remap Asset"),
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remapNode.remapAsset,
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typeof(MaterialRemapAsset), null);
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}
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public override float GetHeight()
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{
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return EditorGUIUtility.singleLineHeight + 2 * EditorGUIUtility.standardVerticalSpacing;
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}
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}
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[Serializable]
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public class RemapMasterNodePresenter : MasterNodePresenter
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{
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protected override IEnumerable<GraphElementPresenter> GetControlData()
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{
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var instance = CreateInstance<RemapMasterControlPresenter>();
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instance.Initialize(node);
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var controls = new List<GraphElementPresenter>(base.GetControlData());
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controls.Add(instance);
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return controls;
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}
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}
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}
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