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39 行
1.2 KiB
39 行
1.2 KiB
using System;
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using System.Collections.Generic;
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using RMGUI.GraphView;
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using UnityEditor.Graphing.Drawing;
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using UnityEngine;
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using UnityEngine.MaterialGraph;
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namespace UnityEditor.MaterialGraph.Drawing
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{
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public class PropertyControlPresenter : GraphControlPresenter
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{
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public override void OnGUIHandler()
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{
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base.OnGUIHandler();
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var tNode = node as UnityEngine.MaterialGraph.PropertyNode;
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if (tNode == null)
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return;
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tNode.exposedState = (PropertyNode.ExposedState)EditorGUILayout.EnumPopup(new GUIContent("Exposed"), tNode.exposedState);
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}
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public override float GetHeight()
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{
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return (EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing) + EditorGUIUtility.standardVerticalSpacing;
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}
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}
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[Serializable]
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public abstract class PropertyNodePresenter : MaterialNodePresenter
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{
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protected override IEnumerable<GraphElementPresenter> GetControlData()
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{
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var instance = CreateInstance<PropertyControlPresenter>();
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instance.Initialize(node);
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return new List<GraphElementPresenter> { instance };
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}
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}
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}
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