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20 行
451 B
20 行
451 B
namespace UnityEngine.Experimental.Rendering
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{
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public struct RectInt
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{
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public static readonly RectInt zero = new RectInt(0, 0, 0, 0);
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public int x;
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public int y;
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public int width;
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public int height;
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public RectInt(int x, int y, int width, int height)
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{
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this.x = x;
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this.y = y;
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this.width = width;
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this.height = height;
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}
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}
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}
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