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Martin Thorzen 3a802291 Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions. 7 年前
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AssetCallbacks Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
Data Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline 7 年前
Drawing Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions. 7 年前
Importers Merge pull request #324 from Unity-Technologies/fix-tests 7 年前
Resources Merge pull request #326 from Unity-Technologies/editable-property-reference-names 7 年前
Templates Merge pull request #279 from keijiro/fix-hdrp-unlit 7 年前
Util Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions. 7 年前
AssetCallbacks.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Data.meta Move graph things from Runtime to Editor 7 年前
DefaultShaderIncludes.cs Fix shader include paths, update gitignore, add meta files and replace UNITY_SHADERGRAPH_DEVMODE with an optional DebugOutput directory 7 年前
DefaultShaderIncludes.cs.meta Placeholder shader includes. 7 年前
Drawing.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Importers.meta [Improvements]Change workflow to work with new montreal importer work (scriptable importer) 7 年前
Resources.meta upgrading to new shader library. 7 年前
Templates.meta [Shader Graph] Rearrange project structure. 9 年前
Unity.ShaderGraph.Editor.asmdef Move lightweight sub-shaders and templates to SRP repository 7 年前
Unity.ShaderGraph.Editor.asmdef.meta Assembly Definition Files 7 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前