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18 行
549 B
18 行
549 B
using System.Collections.Generic;
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using UnityEngine;
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using System;
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namespace UnityEngine.Experimental.Rendering.HDPipeline
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{
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[Serializable]
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public class RenderingDebugSettings
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{
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public bool displayOpaqueObjects = true;
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public bool displayTransparentObjects = true;
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public bool enableDistortion = true;
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public bool enableGaussianPyramid = true;
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public bool enableSSSAndTransmission = true;
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public bool enableAtmosphericScattering = true;
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public bool allowStereo = true;
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}
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}
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