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using System.Collections.Generic;
using System.Linq;
using UnityEditor.Graphing.Drawing;
using UnityEngine.Graphing;
using UnityEngine.MaterialGraph;
using UnityEngine.RMGUI;
using UnityEditor.Graphing.Util;
using UnityEngine;
namespace UnityEditor.MaterialGraph.Drawing
{
[GUISkinStyle("window")]
public class MaterialNodeDrawer : NodeDrawer
{
VisualContainer m_PreviewContainer;
private List<NodePreviewDrawData> m_currentPreviewData;
bool m_IsScheduled;
public MaterialNodeDrawer()
{
CreateContainers();
onEnter += SchedulePolling;
onLeave += UnschedulePolling;
}
private void CreateContainers()
{
m_PreviewContainer = new VisualContainer
{
name = "preview", // for USS&Flexbox
pickingMode = PickingMode.Ignore,
};
m_currentPreviewData = new List<NodePreviewDrawData>();
}
private void SchedulePolling()
{
Debug.LogFormat("SchedulePolling");
if (panel != null)
{
if (!m_IsScheduled)
{
this.Schedule(InvalidateUIIfNeedsTime).StartingIn(0).Every(16);
m_IsScheduled = true;
}
}
else
{
m_IsScheduled = false;
}
}
private void UnschedulePolling()
{
Debug.LogFormat("UnschedulePolling");
if (m_IsScheduled && panel != null)
{
this.Unschedule(InvalidateUIIfNeedsTime);
}
m_IsScheduled = false;
}
private void InvalidateUIIfNeedsTime(TimerState timerState)
{
var data = GetData<MaterialNodeDrawData>();
var childrenNodes = ListPool<INode>.Get();
NodeUtils.DepthFirstCollectNodesFromNode(childrenNodes, data.node);
if (childrenNodes.OfType<IRequiresTime>().Any())
{
data.OnModified(ModificationScope.Node);
}
ListPool<INode>.Release(childrenNodes);
}
private void AddPreview(MaterialNodeDrawData nodeData)
{
if (!nodeData.elements.OfType<NodePreviewDrawData>().Any())
return;
var previews = nodeData.elements.OfType<NodePreviewDrawData>().ToList();
if (!previews.ItemsReferenceEquals(m_currentPreviewData))
{
m_PreviewContainer.ClearChildren();
m_currentPreviewData = previews;
foreach (var preview in previews)
{
var thePreview = new NodePreviewDrawer
{
data = preview,
name = "image"
};
m_PreviewContainer.AddChild(thePreview);
}
}
AddChild(m_PreviewContainer);
}
public override void OnDataChanged()
{
base.OnDataChanged();
var nodeData = dataProvider as MaterialNodeDrawData;
if (nodeData == null)
{
CreateContainers();
return;
}
AddPreview(nodeData);
}
}
}