您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
42 行
1.2 KiB
42 行
1.2 KiB
using System.Linq;
|
|
using UnityEditorInternal;
|
|
using UnityEngine.Experimental.UIElements;
|
|
|
|
namespace UnityEditor.ShaderGraph.Drawing
|
|
{
|
|
public class PropertySheet : VisualElement
|
|
{
|
|
VisualElement m_ContentContainer;
|
|
VisualElement m_HeaderContainer;
|
|
Label m_Header;
|
|
public override VisualElement contentContainer
|
|
{
|
|
get { return m_ContentContainer; }
|
|
}
|
|
|
|
public VisualElement headerContainer
|
|
{
|
|
get { return m_HeaderContainer.FirstOrDefault(); }
|
|
set
|
|
{
|
|
var first = m_HeaderContainer.FirstOrDefault();
|
|
if (first != null)
|
|
first.RemoveFromHierarchy();
|
|
|
|
m_HeaderContainer.Add(value);
|
|
}
|
|
}
|
|
|
|
public PropertySheet(Label header = null)
|
|
{
|
|
AddStyleSheetPath("Styles/PropertySheet");
|
|
m_ContentContainer = new VisualElement { name = "content" };
|
|
m_HeaderContainer = new VisualElement { name = "header" };
|
|
if (header != null)
|
|
m_HeaderContainer.Add(header);
|
|
|
|
m_ContentContainer.Add(m_HeaderContainer);
|
|
shadow.Add(m_ContentContainer);
|
|
}
|
|
}
|
|
}
|