您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
 
 
 
 

154 行
4.1 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1132393308280272}
m_IsPrefabParent: 1
--- !u!1 &1132393308280272
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4209882255362944}
- component: {fileID: 20109210616973140}
- component: {fileID: 114733060649624252}
- component: {fileID: 114482499083377642}
m_Layer: 0
m_Name: HDRP_Test_Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4209882255362944
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1132393308280272}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!20 &20109210616973140
Camera:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1132393308280272}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.2509804, g: 0.2509804, b: 0.2509804, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.5
far clip plane: 12
field of view: 60
orthographic: 0
orthographic size: 1.2
m_Depth: 1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!114 &114482499083377642
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1132393308280272}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 23c1ce4fb46143f46bc5cb5224c934f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
renderingPath: 0
volumeLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_FrameSettings:
enableShadow: 1
enableSSR: 1
enableSSAO: 1
enableSubsurfaceScattering: 1
enableTransmission: 1
diffuseGlobalDimmer: 1
specularGlobalDimmer: 1
enableForwardRenderingOnly: 0
enableDepthPrepassWithDeferredRendering: 0
enableAlphaTestOnlyInDeferredPrepass: 0
enableTransparentPrepass: 1
enableMotionVectors: 1
enableObjectMotionVectors: 1
enableDBuffer: 1
enableAtmosphericScattering: 1
enableRoughRefraction: 1
enableTransparentPostpass: 1
enableDistortion: 1
enablePostprocess: 1
enableStereo: 1
enableAsyncCompute: 0
enableOpaqueObjects: 1
enableTransparentObjects: 1
enableMSAA: 0
enableShadowMask: 0
lightLoopSettings:
enableTileAndCluster: 1
enableComputeLightEvaluation: 1
enableComputeLightVariants: 1
enableComputeMaterialVariants: 1
enableFptlForForwardOpaque: 1
enableBigTilePrepass: 1
isFptlEnabled: 1
--- !u!114 &114733060649624252
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1132393308280272}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a05220af15327674cb776279e892d996, type: 3}
m_Name:
m_EditorClassIdentifier:
renderPipeline: {fileID: 11400000, guid: d7fe5f39d2c099a4ea1f1f610af309d7, type: 2}
cameraToUse: {fileID: 20109210616973140}
hdr: 1
msaaSamples: 1
width: 1920
height: 1080
thingToDoBeforeTest:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.Events.UnityEvent, UnityEngine.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
forcedFrameRate: 60
waitForFrames: 30