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Paul Melamed daa031aa Allow decal projectors with null materials, so that users can still modify projector decals even when HDRP is not set as current pipeline. 7 年前
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ShaderPass Run code formatter. 7 年前
DBufferManager.cs Run code formatter. 7 年前
DBufferManager.cs.meta Missing files 7 年前
Decal.cs Run code formatter. 7 年前
Decal.cs.hlsl Run code formatter. 7 年前
Decal.cs.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.hlsl Run code formatter. 7 年前
Decal.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.shader Run code formatter. 7 年前
Decal.shader.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalData.hlsl Run code formatter. 7 年前
DecalData.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalProjectorComponent.cs Allow decal projectors with null materials, so that users can still modify projector decals even when HDRP is not set as current pipeline. 7 年前
DecalProjectorComponent.cs.meta Add icon for decal component 7 年前
DecalProperties.hlsl Run code formatter. 7 年前
DecalProperties.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalSystem.cs Allow decal projectors with null materials, so that users can still modify projector decals even when HDRP is not set as current pipeline. 7 年前
DecalSystem.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalUtilities.hlsl Run code formatter. 7 年前
DecalUtilities.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
GlobalDecalSettings.cs Run code formatter. 7 年前
GlobalDecalSettings.cs.meta intermediate commit, decal global properties and draw/fade distance 7 年前
ShaderPass.meta HDRenderPipeline decals: Addressed PR feedback 7 年前