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31 行
740 B

using UnityEngine;
using UnityEditor;
using UnityEngine.Experimental.Rendering.HDPipeline;
namespace UnityEditor.Experimental.Rendering.HDPipeline
{
[CanEditMultipleObjects]
[VolumeComponentEditor(typeof(HDRISky))]
public class HDRISkyEditor
: SkySettingsEditor
{
SerializedDataParameter m_SkyHDRI;
public override void OnEnable()
{
base.OnEnable();
var o = new PropertyFetcher<HDRISky>(serializedObject);
m_SkyHDRI = Unpack(o.Find(x => x.skyHDRI));
}
public override void OnInspectorGUI()
{
PropertyField(m_SkyHDRI);
EditorGUILayout.Space();
base.CommonSkySettingsGUI();
}
}
}