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Paul Melamed ee6c1949 uv tiling working for opaques 6 年前
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DecalProjectorComponentEditor.cs uv tiling working for opaques 6 年前
DecalProjectorComponentEditor.cs.meta Add default decal material + add support dbuffer on lit material 7 年前
DecalUI.cs Using proper instancing path. 7 年前
DecalUI.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前