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20 行
578 B
20 行
578 B
//
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// This file was automatically generated from Assets/ScriptableRenderLoop/HDRenderPipeline/ShaderPass/ShaderPass.cs. Please don't edit by hand.
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//
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#ifndef SHADERPASS_CS_HLSL
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#define SHADERPASS_CS_HLSL
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//
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// UnityEngine.Experimental.Rendering.HDPipeline.ShaderPass: static fields
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//
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#define SHADERPASS_GBUFFER (0)
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#define SHADERPASS_FORWARD (1)
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#define SHADERPASS_FORWARD_UNLIT (2)
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#define SHADERPASS_DEPTH_ONLY (3)
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#define SHADERPASS_VELOCITY (4)
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#define SHADERPASS_DISTORTION (5)
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#define SHADERPASS_LIGHT_TRANSPORT (6)
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#define SHADERPASS_DEBUG_VIEW_MATERIAL (7)
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#endif
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