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Julien Ignace 202259ba - Fixed Render() to loop over all cameras (otherwise more than one off-screen camera did not work...) 7 年前
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Core Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
HDRenderPipeline - Fixed Render() to loop over all cameras (otherwise more than one off-screen camera did not work...) 7 年前
LightweightPipeline Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
master-package.json [subpackage] master-package.json now specifies relative paths to the sub-packages that should be used 7 年前
master-package.json.meta Python script to manage sub-packages 7 年前