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Felipe Lira 1f60ea4c Refactored the common code to not depend on specific global variable names. 7 年前
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Core Merge pull request #1131 from Unity-Technologies/backport/bugfixes 7 年前
HDRenderPipeline Fix for using m_CurrentSunLightShadowIndex as -1 when shadows are disabled on a directional light which causes GPU buffer access at an invalid offset. This can crash the GPU on some platforms. 7 年前
LightweightPipeline Refactored the common code to not depend on specific global variable names. 7 年前
Core.meta Refactorentrypoint (#68) 8 年前
HDRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
LightweightPipeline.meta Fixed rendering when no lights we present in the scene. Updated test scenes and images. 8 年前
master-package.json Bump package versions 7 年前
master-package.json.meta Python script to manage sub-packages 7 年前