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25 行
617 B
25 行
617 B
using System.Collections.Generic;
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namespace UnityEngine.Graphing
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{
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public static class QueuePool<T>
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{
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// Object pool to avoid allocations.
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static readonly ObjectPool<Queue<T>> k_QueuePool = new ObjectPool<Queue<T>>(null, l => l.Clear());
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public static Queue<T> Get()
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{
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return k_QueuePool.Get();
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}
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public static PooledObject<Queue<T>> GetDisposable()
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{
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return k_QueuePool.GetDisposable();
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}
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public static void Release(Queue<T> toRelease)
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{
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k_QueuePool.Release(toRelease);
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}
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}
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}
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