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Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
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Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
AtmosphericScattering.cs Rewrote Sky/fog component with latest Volume APIs after merge. 7 年前
AtmosphericScattering.cs.hlsl HDRenderPipeline: Add debug mode for SSAO/GTAO 7 年前
AtmosphericScattering.cs.hlsl.meta Implemented base of "Atmospheric Scattering" framework. 7 年前
AtmosphericScattering.cs.meta Implemented base of "Atmospheric Scattering" framework. 7 年前
AtmosphericScattering.hlsl Porting sky/fog systems to Interpolation volumes. 7 年前
AtmosphericScattering.hlsl.meta Implemented base of "Atmospheric Scattering" framework. 7 年前
ExponentialFog.cs Rewrote Sky/fog component with latest Volume APIs after merge. 7 年前
ExponentialFog.cs.meta Porting sky/fog systems to Interpolation volumes. 7 年前
LinearFog.cs Rewrote Sky/fog component with latest Volume APIs after merge. 7 年前
LinearFog.cs.meta Porting sky/fog systems to Interpolation volumes. 7 年前