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sebastienlagarde 8edea279 HDRenderPipeline: Fix various warning 7 年前
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ShaderPass Merge pull request #848 from Unity-Technologies/prototype/decals_premult_alpha 7 年前
DBufferManager.cs Merge remote-tracking branch 'refs/remotes/origin/master' into Test-RTHandleNaming 7 年前
DBufferManager.cs.meta Missing files 7 年前
Decal.cs Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
Decal.cs.hlsl Change code generation to allow multiple debug case for the same field. allow debug view normal 7 年前
Decal.cs.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.cs.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.hlsl Bind decal HTile as a texture 7 年前
Decal.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
Decal.shader Fixed cull and z test mode, because with blending decal values were blended twice per decal 7 年前
Decal.shader.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalData.hlsl intermediate commit, decal global properties and draw/fade distance 7 年前
DecalData.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalProperties.hlsl passing normalToWorld in material block properties 7 年前
DecalProperties.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
DecalUtilities.hlsl HDRenderPipeline: Fix various warning 7 年前
DecalUtilities.hlsl.meta HDRenderPipeline decals: Addressed PR feedback 7 年前
ShaderPass.meta HDRenderPipeline decals: Addressed PR feedback 7 年前