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sebastienlagarde 17fe6711 HDRenderPipeline: Add default material for HDRenderPipeline 8 年前
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Editor Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GraphicsTests (LDPipe) Fixed issue where objects where not being rendered in metal when there was not light shadow caster. 8 年前
Plugins Removed the now uncessary legacy MGD files. Unity can now load libMGD if it is in the correct folder. 8 年前
ScriptableRenderPipeline HDRenderPipeline: Add default material for HDRenderPipeline 8 年前
TestScenes Merge pull request #254 from Unity-Technologies/Ad-thin-material-flags 8 年前
Textures Merge branch 'master' 8 年前
Editor.meta Shader generator 8 年前
GraphicsTests.meta Initial pass at embedded gfx test framework for 8 年前
Plugins.meta Added MGD interceptor library and manifest to use Mali Graphics Debugger. 8 年前
ScriptableRenderPipeline.meta New SceneSettingsManager based on a stack. Also commited updated .meta since last folder rename. 8 年前
TestScenes.meta Initial ScriptableRenderLoop 8 年前
Textures.meta adding a skydome 8 年前