您最多选择25个主题
主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符
24 行
818 B
24 行
818 B
using System.IO;
|
|
using UnityEditor.ProjectWindowCallback;
|
|
using UnityEngine.MaterialGraph;
|
|
|
|
namespace UnityEditor.MaterialGraph
|
|
{
|
|
public class CreateShaderGraph : EndNameEditAction
|
|
{
|
|
[MenuItem("Assets/Create/Shader Graph", false, 208)]
|
|
public static void CreateMaterialGraph()
|
|
{
|
|
ProjectWindowUtil.StartNameEditingIfProjectWindowExists(0, CreateInstance<CreateShaderGraph>(),
|
|
"New Shader Graph.ShaderGraph", null, null);
|
|
}
|
|
|
|
public override void Action(int instanceId, string pathName, string resourceFile)
|
|
{
|
|
var graph = new UnityEngine.MaterialGraph.MaterialGraph();
|
|
graph.AddNode(new MetallicMasterNode());
|
|
File.WriteAllText(pathName, EditorJsonUtility.ToJson(graph));
|
|
AssetDatabase.Refresh ();
|
|
}
|
|
}
|
|
}
|