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11 行
373 B
11 行
373 B
using System;
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namespace UnityEngine.Experimental.Rendering.HDPipeline
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{
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[Serializable]
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public class IndirectLightingController : VolumeComponent
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{
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public MinFloatParameter indirectSpecularIntensity = new MinFloatParameter(1.0f, 0.0f);
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public MinFloatParameter indirectDiffuseIntensity = new MinFloatParameter(1.0f, 0.0f);
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}
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}
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