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20 行
434 B
20 行
434 B
using System;
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using UnityEngine;
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using UnityEngine.Experimental.Rendering;
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using UnityEngine.Rendering;
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[ExecuteInEditMode]
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public class SceneRenderPipeline : MonoBehaviour
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{
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public RenderPipelineAsset renderPipelineAsset;
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void OnEnable()
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{
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GraphicsSettings.renderPipelineAsset = renderPipelineAsset;
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}
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void OnValidate()
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{
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GraphicsSettings.renderPipelineAsset = renderPipelineAsset;
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}
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}
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