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Martin Thorzen 0a72fe97 When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph. 7 年前
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Graphs Merge pull request #249 from Unity-Technologies/submodularize 7 年前
HDPipeline Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Implementation Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
Interfaces Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
LightweightPipeline Merge pull request #244 from Unity-Technologies/fix-all-warnings 7 年前
MasterNodes Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Nodes When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph. 7 年前
SubGraph When saving a sub graph, we now go through all the shader graphs and updated them if they are using this sub graph. 7 年前
SurfaceModel Merge pull request #144 (Upgrade to use new shader library) 7 年前
Util Update LW master nodes to work with latest SRP repo 7 年前
Graphs.meta Merge branch 'exposed-prop-subgraph' 7 年前
HDPipeline.meta Really Rough working HD Unlit master node. 7 年前
Implementation.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
Interfaces.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
LightweightPipeline.meta Initial attempt 7 年前
MasterNodes.meta Really Rough working HD Unlit master node. 7 年前
Nodes.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前
SubGraph.meta Merge branch 'exposed-prop-subgraph' 7 年前
SurfaceModel.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 9 年前