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GitHub 43aa9fb2 Remove Pass Dependency on Renderer (#1794) 6 年前
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BeginXRRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
BeginXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyColorPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CopyColorPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CopyDepthPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CopyDepthPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
CreateLightweightRenderTexturesPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
CreateLightweightRenderTexturesPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
DepthOnlyPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
DepthOnlyPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
DirectionalShadowsPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
DirectionalShadowsPass.cs.meta Moved shadow related code from LightweightPipeline.cs into a proper shadow pass class 7 年前
DrawSkyboxPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
DrawSkyboxPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
EndXRRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
EndXRRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
FinalBlitPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
FinalBlitPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
ForwardLitPass.cs Draft/lw/callbacks (#1646) 6 年前
ForwardLitPass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
LightweightForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
LightweightForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
LocalShadowsPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
LocalShadowsPass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
OpaquePostProcessPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
OpaquePostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderOpaqueForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
RenderOpaqueForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
RenderTransparentForwardPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
RenderTransparentForwardPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SceneViewDepthCopy.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SceneViewDepthCopy.cs.meta Draft/lw/callbacks (#1646) 6 年前
ScreenSpaceShadowResolvePass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
ScreenSpaceShadowResolvePass.cs.meta Moved most content to LightweightForwardRenderer. Created passes to encapsulate logic. Currently passes are selected based on primitive feature/capabilities/frame settings. 7 年前
ScriptableRenderPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
ScriptableRenderPass.cs.meta Created ScriptableRenderPass class to abstract passes. Ported DepthOnlyPass to new SRP. 7 年前
SetupForwardRenderingPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SetupForwardRenderingPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
SetupLightweightConstanstPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
SetupLightweightConstanstPass.cs.meta Draft/lw/callbacks (#1646) 6 年前
TransparentPostProcessPass.cs Remove Pass Dependency on Renderer (#1794) 6 年前
TransparentPostProcessPass.cs.meta Draft/lw/callbacks (#1646) 6 年前