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Sebastien Lagarde 0365d4e5 HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
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Layered_BlendColor.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_BlendColor.mat.meta HDRenderPipeline: Update layered material 8 年前
Layered_BlendMask.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_BlendMask.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_HeightBased.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_HeightBased.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_Planar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer0_Planar.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_Triplanar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer0_Triplanar.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV0.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer0_UV0.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV1.mat Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV1.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV2.mat Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV2.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV3.mat Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer0_UV3.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer1_Planar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_Planar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer1_Triplanar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_Triplanar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer1_UV0.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_UV0.mat.meta Fixed LayeredLit test scene after last modifications. 8 年前
Layered_Layer1_UV1.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_UV1.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer1_UV2.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_UV2.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer1_UV3.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer1_UV3.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_Planar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_Planar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_Triplanar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_Triplanar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_UV0.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_UV0.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_UV1.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_UV1.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_UV2.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_UV2.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer2_UV3.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer2_UV3.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_Planar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_Planar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_Triplanar.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_Triplanar.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_UV0.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_UV0.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_UV1.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_UV1.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_UV2.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_UV2.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Layered_Layer3_UV3.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Layered_Layer3_UV3.mat.meta HDRenderPipeline: Allow different keyword by layers 8 年前
Lit_Blue.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Blue.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_Green.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Green.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_Ground_01_2x2.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Ground_01_2x2.mat.meta - Improved LayeredLit test scene. 8 年前
Lit_Moss_02_2x2.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Moss_02_2x2.mat.meta - Improved LayeredLit test scene. 8 年前
Lit_Red.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Red.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_Sand01_2x2.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Sand01_2x2.mat.meta - Improved LayeredLit test scene. 8 年前
Lit_Spheres.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_Spheres.mat.meta - Improved LayeredLit test scene. 8 年前
Lit_UVChart_Layer0_Detail.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Lit_UVChart_Layer0_Detail.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_UVChart_Layer1_Detail.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Lit_UVChart_Layer1_Detail.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_UVChart_Layer2_Detail.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Lit_UVChart_Layer2_Detail.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_UVChart_Layer3_Detail.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Lit_UVChart_Layer3_Detail.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_White.mat Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Lit_White.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Lit_White_Detail.mat HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 8 年前
Lit_White_Detail.mat.meta Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前