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GitHub 953cdf48 Fix normalizations in Shader Graph with LWRP (#1571) 6 年前
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Graphs Added Texel Size Node (#1527) 6 年前
Implementation Run code formatter. 6 年前
Interfaces Merge pull request #1430 from Unity-Technologies/sg/facesign 6 年前
LightweightPipeline Merge pull request #275 from Unity-Technologies/integrate-sg-subshaders 6 年前
MasterNodes Merge pull request #1535 from Unity-Technologies/sg/error-for-incompatible-pipeline 6 年前
Nodes Set stage capability for Texture2DArray and Texture3D nodes (#1651) 6 年前
SubGraph Run code formatter. 6 年前
SurfaceModel Make HD Shader Graph sub-shader specify RenderPipeline so that it doesn't break LW support 6 年前
Util Fix normalizations in Shader Graph with LWRP (#1571) 6 年前
Graphs.meta Merge branch 'exposed-prop-subgraph' 7 年前
Implementation.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
Interfaces.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
LightweightPipeline.meta Initial attempt 7 年前
MasterNodes.meta Really Rough working HD Unlit master node. 7 年前
Nodes.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前
SubGraph.meta Merge branch 'exposed-prop-subgraph' 7 年前
SurfaceModel.meta [mat graph]Move material options into the master node they exist for + add GUID support for selected master node. 8 年前
Util.meta [Material Graph]Refactoring drawing. Working general drawing. 8 年前