9 次代码提交 (fbfbcd6c-d57d-4472-b3ef-5e437adc271f)

作者 SHA1 备注 提交日期
Paul Melamed c4761310 color map and normal maps working for decals 7 年前
Paul Melamed 651c6311 generating decal normal to decal space matrix in vertex shader 7 年前
Paul Melamed 983ccfcb Using proper instancing path. 7 年前
Paul Melamed d83ceb71 Use material property block to set decal normal to world instanced matrix array instead of calculating it in the shader 7 年前
Tim Cooper fafb59af Run code formatter. 6 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 6 年前
Paul Melamed 60919909 reverted accidental change to default HD material 6 年前
Paul Melamed aa31195d change names of decal #defines to reflect functionality of dbuffer passes 6 年前
sebastienlagarde 3168adb5 Fix for shader include paths for external shaders (not in Asset folder) 6 年前