11 次代码提交 (e8459fe4-32bb-42e6-8220-fa94669a1752)

作者 SHA1 备注 提交日期
Julien Ignace 705c2c66 Added proper support for Vertex Color in LayeredLit shader. 8 年前
sebastienlagarde 6a1b6e2f Merge remote-tracking branch 'refs/remotes/origin/master' into Merge-FPTL 8 年前
Evgenii Golubev 290723c7 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into UpdateAreaLightImpl 8 年前
Julien Ignace 44b015c9 SkyRenderer now renders into a 256 cubemap RT and updates GI with it. 8 年前
Paul Demeulenaere e7df382c Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Evgenii Golubev f85c5fe4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Paul Demeulenaere 2b2b5808 Merge branch 'master' into scriptablerenderloop-materialgraph 8 年前
Julien Ignace c4eb0aa1 Fixed vertex color mask for LayeredLit shader. 8 年前
Paul Demeulenaere 14378632 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Evgenii Golubev fc0cb9a4 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem 8 年前
Evgenii Golubev 2df9af84 Merge branch 'SkySystem' 8 年前