20 次代码提交 (e7327a7f-49e9-4dd8-95ee-6f6188acd6b4)

作者 SHA1 备注 提交日期
Felipe Lira 6959ac25 Added initial prototype version of Lightweight PBS shader. Started moving away from legacy shader library. 7 年前
Felipe Lira c28f1752 Added attenuation procedural texture generation code and attenuation texture in shader. 7 年前
Felipe Lira c9cb44ad Added optimized single light path for DIRECTIONAL, SPOT, POINT 7 年前
Felipe Lira 56be11e4 Added multiple lights support to LightweightStandardShader. 7 年前
Felipe Lira b0095fc2 Fixed some compiler errors in shader. 7 年前
Felipe Lira 87ac03cd Added LightweightPipeline shader GUI. Updated PBR material with the new keywords. 7 年前
Felipe Lira 2174bed4 Added microfacet BRDF model. Some changes to keywords in the LightweightStandard shader GUI. 7 年前
Felipe Lira 602d1a7c Fixed a normalization issue. Fixed keywords not being properly set in SpecularSetup. 7 年前
Felipe Lira 272ebcd0 Removed the options to disable lightmap and ambient probes from lightweight as they dont' make sense. Renames linear settings to force linear 7 年前
Felipe Lira f4fc9498 Updated shader and materials to use same metallic/spec gloss map and keywords as standard. This will allow substance workflow to work in lightweight. 7 年前
Felipe Lira 301fd283 Added mixed vertex/frag SH evaluation. Added GlossyEnvironmentColor to be used when glossy reflections are off. 7 年前
Felipe Lira 5ce0e5d7 Refactor on LiweightPassLit + BRDF 7 年前
Felipe Lira 9ea83a56 Added Occlusion keyword. Updated materials. More refactor on the shader. 7 年前
Felipe Lira 0afc0404 Fixed emission property on SimpleLightingShader. Removed Env mapping support for consistency with old legacy shader library. 7 年前
Felipe Lira 961ab624 Light refactor to sort lights and disable directional lights from per object light lists. 7 年前
Felipe Lira 94a4d501 Added PerFrame and PerCamera constant buffers. 7 年前
Felipe Lira 06348311 Added support to 9 lights to lightweight. 1 main light + 8 per-object. 7 年前
Felipe Lira bb4866a1 Update SurfaceData to match ShaderGraph layout 7 年前
Felipe Lira e82227ea More changes to support ShaderGraph + make it easier to support additional lit shaders. 7 年前
Felipe Lira 6c874f37 More refactor changes to support ShaderGraph 7 年前