25 次代码提交 (cda0e4a3-c903-490c-9391-ba7f7c9b470f)

作者 SHA1 备注 提交日期
Yao Xiaoling 5639b1fc Added Terrain shader and TerrainUI based on layered lit shader. 7 年前
Yao Xiaoling 9a2fed6e Remove vertex wind animation. 7 年前
Yao Xiaoling 9b87080c Removed displacement mode. 7 年前
Yao Xiaoling 37aae303 Removed vertex color mode which was intended to alter the blend mask. 7 年前
Yao Xiaoling ed866ff3 Renamed: Terrain -> TerrainLit. Added TerrainLitData.hlsl by duplicating LayeredLit.hlsl. 7 年前
Yao Xiaoling 479defc9 Remove other material features from terrain other than StandardLit. 7 年前
Yao Xiaoling 3abb8dfa Removed layer settings and material references. 7 年前
Yao Xiaoling caf64a4f Remove LayerCount. Treat as 4. 7 年前
Yao Xiaoling 4f246aa2 Rename: _LayerMaskMap -> _Control because the terrain uses it. 7 年前
Yao Xiaoling 59ed7708 Remove detail related properties. 7 年前
Yao Xiaoling 5836d560 Remove subsurface related properties. 7 年前
Yao Xiaoling 59296c5d Comment out planar/triplanar uvmapping mode. 7 年前
Yao Xiaoling 46f3df70 Added normal map support. Need engine changes so that _NORMALMAP0-_NORMALMAP3 keywords can be selected. 7 年前
Yao Xiaoling e7aff361 Remove bent normal maps. 7 年前
Yao Xiaoling 265fbfcb Remove influence stuff. 7 年前
Yao Xiaoling fe1e3424 Remove uvmapping for blend mask because terrain always uses uv0. 7 年前
Yao Xiaoling 47a99e08 Remove leftover influence properties. 7 年前
Yao Xiaoling 5b75827c Added terrain height based blending. 7 年前
Yao Xiaoling fc9758a0 Add EnableHeightBlending property to instruct unity to not to use heightmaps. 7 年前
Yao Xiaoling 0208553d Added instanced per pixel normalmapping. 7 年前
Yao Xiaoling 27b8d556 Refactor: Moved all blending stuff into one single nice function TerrainSplatBlend that can be used by either splat shader and basemap shader. 7 年前
Yao Xiaoling e70e11ce Implement ITerrainLayerCustomUI interface on TerrainLitGUI class with fancy parameter remapping GUI. 6 年前
Yao Xiaoling 9c110290 Minor changes to TerrainLitGUI due to interface change. 6 年前
Yao Xiaoling bf0d8504 Make Density blend an option on the TerrainLayer. 6 年前
Yao Xiaoling 0a1673f2 Clearer GUI code. 6 年前