Tim Cooper
|
8acbd944
|
[Material Graph]Tidy up test running / folder layout
|
9 年前 |
Tim Cooper
|
a00cc631
|
[Material Graph] Tidy serialization (make safer) + Add SerializationHelper tests.
|
9 年前 |
Tim Cooper
|
8e31ace1
|
[material graph]Slot serialization test
|
8 年前 |
Tim Cooper
|
62377747
|
[Material graph] Working subGraph now. Copies function / properties etc.
|
8 年前 |
Tim Cooper
|
ac62e6d8
|
[Shader Graph]Tidy function input nodes to now handle input dimensions nicely.
|
8 年前 |
Tim Cooper
|
7ae021c6
|
[material graph]Convert slots from being a string into being an int that can be referenced from the node.
|
8 年前 |
Tim Cooper
|
df47a2ff
|
[material graph] add tests for node configuration.
|
8 年前 |
Tim Cooper
|
6e740eb0
|
[material graph]Fix test name
|
8 年前 |
Tim Cooper
|
0e9ee494
|
[Material Graph]Tidy + small Refactorings. Add more tests.
|
8 年前 |
Tim Cooper
|
cc192491
|
[Material Graph]Adding property node tests + pixel node tests + tidy API as I go (light functions specifically)
|
8 年前 |
Tim Cooper
|
553fedbf
|
[Format]Run code formatting
|
8 年前 |
Tim Cooper
|
d55cb3d6
|
[material graph]Fixing position + serializing positions
|
8 年前 |
GitHub
|
dc7e686b
|
Merge pull request #2 from stramit/NewUI
New ui
|
8 年前 |
Tim Cooper
|
bc6130d7
|
Fix nodes so that the master node now can do a mapping from vertex input to usage by the master node.
|
8 年前 |
Tim Cooper
|
c11fe3b4
|
[Material graph]Tidy up node remapper. It now does not emit nodes but passes through.
|
8 年前 |
Tim Cooper
|
e6cc7289
|
Merge branch 'RemapAndSubshader'
|
8 年前 |
Tim Cooper
|
591ca2fd
|
Start upgrade to new graph view.
|
8 年前 |
Tim Cooper
|
8f5cab45
|
[fixes]Fix broken unit tests.
|
7 年前 |
Peter Bay Bastian
|
7e160ce8
|
Run `hg format` on repository
|
7 年前 |
Tim Cooper
|
6161fea6
|
Fix compiler warnings :)
|
7 年前 |
GitHub
|
1d08cd88
|
Merge pull request #70 from Unity-Technologies/tidyup
Tidyup
|
7 年前 |
Peter Bay Bastian
|
b75b4c04
|
Merge branch 'master' into no-presenters
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Presenters/MaterialNodePresenter.cs
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Drawing/Views/GraphEditorView.cs
# MaterialGraphProject/Assets/fresnelstuff.ShaderSubGraph.meta
|
7 年前 |
GitHub
|
21a946ef
|
Merge pull request #73 from Unity-Technologies/master
Merge master
|
7 年前 |
Peter Bay Bastian
|
f95f8c27
|
BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph
No longer need assembly name in serialized data
|
7 年前 |
Matt Dean
|
abed850e
|
Merge master
And fix conflicts
|
7 年前 |
Tim Cooper
|
3039671f
|
Merge master
|
7 年前 |
Patrick Fournier
|
de93c238
|
Merge trunk
|
7 年前 |
Peter Bay Bastian
|
da0d10c8
|
Massively decreased amount of allocations in preview rendering (~440 kB -> ~23 kB per frame)
|
7 年前 |
Matt Dean
|
00f3fcff
|
Merge branch 'master' into node-validate-current
|
7 年前 |