Evgenii Golubev
a2909c99
Fix the shadow index bug
7 年前
Evgenii Golubev
422e0f93
Optimize
7 年前
Evgenii Golubev
c1b1ac91
Properly disable mixed thickness mode for directional lights
7 年前
Evgenii Golubev
8b36e2c8
Remove fixed-mode transmittance evaluation from directional lights
7 年前
Evgenii Golubev
3e0ba18e
Use the full Disney formulation for transmission
7 年前
Evgenii Golubev
6f21cb07
Implement an approximation for mixed-mode transmission
7 年前
Jens Holm
a7cb2893
Allow GraphView to copy when only elements of type BlackboardField are selected
7 年前
GitHub
23cc01bd
Merge pull request #302 from Unity-Technologies/path-for-shaders
Change path for graphs
7 年前
Peter Bay Bastian
9cc55c03
Merge branch 'master' into path-for-shaders
7 年前
GitHub
312d23e1
Merge pull request #304 from Unity-Technologies/sub-graph-preview-fix
Sub graph preview fix
7 年前
GitHub
c268bca4
Merge pull request #303 from Unity-Technologies/fix-empty-strings-blackboard
Blackboard Property fixes.
7 年前
GitHub
246492ed
Merge pull request #299 from Unity-Technologies/layout-modifiers-improvements
Layout modifiers improvements
7 年前
Jens Holm
7061787f
Add docking layout to blackbourd via GeometryChangedEvent on GraphView
7 年前
Jens Holm
19a741e4
Switch blackboard layout modifiers to default modifiers
7 年前
Jens Holm
8e243e0b
Make floating windows serialize layout realtive to correct content area
7 年前
Jens Holm
43f24a85
Remove checks for within parent bonds in resize handles
7 年前
Jens Holm
f7274b83
Make the master preview dirty output nodes in subgraphs
7 年前
Jens Holm
daa8f8ad
Make window draggable able to clamp to the parent window
7 年前
Jens Holm
f1a39c3d
Add input slots from the SubGraphOutputNode in the preveiw shader generation
7 年前
Jens Holm
ab80ca3c
Make master preview resize rendertexture continuously
7 年前
Jens Holm
67b4a259
Allow SubGraphOutputNode to supply shader data to master preview view
7 年前
Jens Holm
f3467681
Make master preview collapse relative to mouse position and afterwards recalculate new docking position
7 年前
Jens Holm
a073faf1
Make SubGraphOutputNode have 3D preview similar to MasterNodes
7 年前
Jens Holm
b1e38c12
Add collapse button on master preview
7 年前
Martin Thorzen
bea679f1
Fixed an extra line whch was not needed
7 年前
Peter Bay Bastian
ad7f7e58
Ignore the subjected property when sanitizing name
7 年前
Jens Holm
0f82d00d
Add preview to SubGraphOutputNode
7 年前
Jens Holm
adf3203d
Fix typo in resizeBorderFrame name
7 年前
Martin Thorzen
9c29a0c6
Added functionality to search window and made the path's sanitized.
7 年前
Martin Thorzen
88b45aa5
Added functionality so that you cannot have properties with the same name. It appends (*) to your property where * is just the next sequential number.
7 年前
Jens Holm
392166aa
Add labels in Vector4MaterialSlot constructor
7 年前
Matt Dean
589cb99a
Add changes from previous branch
7 年前
Martin Thorzen
8742fc7b
Merge branch 'master' into node-settings
7 年前
Jens Holm
cfaa488d
Make serialized window layout serialize abosulte position properties
7 年前
Martin Thorzen
dbf93edc
Updated teh Graph path functionality. It now saves the path and reads it back
7 年前
GitHub
c08093e7
Merge pull request #298 from Unity-Technologies/fix-for-enum-control-size
Fixed the enum control size, so it is now aligning properly in the UI
7 年前
Jens Holm
11eb245d
Add acess to master previews texture view and add default size for preveiw in uss
7 年前
Martin Thorzen
c4047df5
Fixed the enum control size, so it is now aligning properly in the UI
7 年前
Martin Thorzen
b0ebffa3
Started the work on adding path functionality to shaders.
7 年前
Jens Holm
6a079706
Add function in WinowDockingLayout to apply layout position or size
7 年前
GitHub
eae8c0fc
Merge pull request #293 from Unity-Technologies/vector-input-fields
Vector input fields and IMayRequirePosition
7 年前
Jens Holm
d411c659
Refactor resize side handels to use absolute position properties
7 年前
GitHub
0d17d3ed
Merge pull request #291 from Unity-Technologies/uss-for-channel-enum-mask-control
[FIX] # 288
7 年前
Martin Thorzen
cfd61180
New node settings. Moved the createsettingselement to the master node
7 年前
Martin Thorzen
abd8a058
Made IMayRequirePosition public
7 年前
GitHub
685fecd6
Merge pull request #286 from Unity-Technologies/trunk-compatibility
More trunk compatibility fixes
7 年前
Peter Bay Bastian
13a428be
More trunk compatibility fixes
7 年前
Martin Thorzen
57b10b82
[FIX] # 288 Updated the ChannelEnum and ChannelEnumMask controls to use their own uss files. This solves the 5pixels extra width on the nodes using them.
7 年前
Martin Thorzen
9720e0dc
Added input fields to the vector nodes
7 年前
Robert Srinivasiah
e606b3b4
Stereo-ize writes to output buffers + enable stereo!
g_LayeredOffset and g_logBaseBuffer are stereo eye index dependent, so generate the correct offsets/indices into the proper eye-dependent half of the buffer.
And finally, enable stereo-ized clustered light list generation!
The next piece of work is to enable stereo-ized light list reads in the light loop! Next branch/PR!
7 年前