Tim Cooper
a2b27b3c
[Shader graph]Working on getting previews again.
8 年前
Tim Cooper
34db823b
[shader graph]Data refactor 4 (working kind of now)
8 年前
Tim Cooper
af2e75ab
[shader graph]Data refactor 3
8 年前
Tim Cooper
6d78b98e
[shader graph]data refactor pt2
8 年前
Tim Cooper
51415775
[shader graph]Data refactor begins.
8 年前
Tim Cooper
68752636
[shader graph] Add missing API.
9 年前
Tim Cooper
d6114824
[canvas2d] more tidying
9 年前
Tim Cooper
15591be8
[canvas2d] Update canvas 2d version
9 年前
mmikk
7c5b7deb
adding a skydome
This skydome is intentionally set to "Glossy Reflection" which means
it's ONLY to be used with a reflection light set to custom. For a
different use-case uncheck or make a copy.
8 年前
mmikk
c8549891
get rid of redundant blendmode routines
get rid of redundant blendmode routines and don't use overlay mode by
default
8 年前
mmikk
27ed7249
throwing in fptl project
it's a render pipeline in the making
8 年前
Joachim Ante
e552280d
GetSupportedRenderingFeatures now figures out what the render loop supports, and changes UI accordingly.
8 年前
Joachim Ante
8c526b38
line endings and remove unused code
8 年前
Joachim Ante
7f741951
Initial ScriptableRenderLoop
8 年前
guanghui.zhang@unity3d.com
0497ef04
Root dir
8 年前