9 次代码提交 (416f1e20-5fff-485b-8c45-0983b752503b)

作者 SHA1 备注 提交日期
Tim Cooper 8a87c992 More refactoring. 7 年前
Tim Cooper 8d5e6fd1 texture exposition working 7 年前
Tim Cooper 779d0288 [MatGraph]Use generated names for properties so that they do not conflict and are formatted properly. 7 年前
Peter Bay Bastian f95f8c27 BIG namespace refactor: UnityEngine -> UnityEditor, MaterialGraph -> ShaderGraph 7 年前
Matt Dean c827f632 Fix non-modifiable cubemap data 7 年前
Peter Bay Bastian e7f9893d Rebuild previous branch (see comments) 7 年前
Matt Dean 42b09806 Add first pass Texture2DArray and Texture3D support 7 年前
Matt Dean 36a0484f Merge remote-tracking branch 'origin/master' into sg/texture-types 7 年前
sebastienlagarde 16cef1a8 Update include generator to use space instead of tabs 7 年前