9 次代码提交 (20b14f95-579a-4ebf-94aa-3c20f122e9cc)

作者 SHA1 备注 提交日期
uygar 94d9ef0a Added support for choosing shadow algorithms. Each algorithm can have up to 8 variants. 8 年前
uygar 699822c3 Added support for choosing a precision for shadow variants. There are two settings, Low and High, which currently select between 16 bits per channel and 32 bits per channel shadow maps. 8 年前
uygar beaf6e75 Modified moment based shadow maps to always use [0;1] z. 8 年前
uygar 31d02d2f Fixed light leak bias for moment calculations. 7 年前
uygar b90724d4 Added MSAA support to moment based shadowmaps. Also made some optimizations to the blur compute shader. 7 年前
sebastienlagarde d83489f4 Change ShaderLibrary to use REAL instead of float/half 7 年前
sebastienlagarde ecdf681c ShaderLibrary, change REAL to real 7 年前
sebastienlagarde cafc9c36 shaderLibrary: update moment shadow map to force explicit float 7 年前
Tim Cooper fafb59af Run code formatter. 7 年前