24 次代码提交 (1500689d-ab49-4f46-bb07-6e438ac3eda2)

作者 SHA1 备注 提交日期
sebastienlagarde 4984a6d0 Prepare for deferred rendering 8 年前
sebastienlagarde 016758b2 Update a bit the code for deferred + some notation update 8 年前
Sebastien Lagarde 6a00b2b9 Add misc function for deferred rendering 8 年前
Sebastien Lagarde ef992f04 Add support for directional light 8 年前
sebastienlagarde 0c45d07f HDREnderLoop: Convert CGPROGRAM to HLSLPROGRAM + Add double sided support 8 年前
sebastienlagarde 23b90c5e HDRenderLoop: Miss one change - include common.hlsl in FinalPass.hlsl 8 年前
sebastienlagarde e26a36cb HDRenderLoop: Add tonemapper and exposure control 8 年前
sebastienlagarde 5322780e HDRenderLoop: miss one file 8 年前
sebastienlagarde acd11ee0 HDRenderLoop Rename DisneyGGX to Li and convert to whitesapce convention 8 年前
sebastienlagarde b2a49403 HDRenderLoop; start support of reflection probe 8 年前
vlad-andreev bf6e54c5 tabs -> spaces 8 年前
Sebastien Lagarde 357d999e HDRenderLoop: Add code to init texture one time at the launch of the loop 8 年前
sebastienlagarde fb24c2f6 HDRenderLoop: Remove Assets/ScriptableRenderLoop/ShaderLibrary from header path 8 年前
sebastienlagarde fd7cfe17 HDRenderLoop: Move file/create file/Rename stuff - Related to lighting and shadow 8 年前
Sebastien Lagarde e7a1bb1b HDRenderLoop: Update to new texture abstraction everywhere 8 年前
sebastienlagarde ea867c72 HDRenderLoop: Remove Shaders folder and move all files at root + rename XXXDefault.shader to XXX.shader 8 年前
sebastienlagarde b890244e HDRenderLoop: Rename the directory HDRenderLoop in HDRenderPipeline 8 年前
Chman 9e250d76 Added a quick & dirty post-processing stack for artists until the big one is ready 8 年前
Juho Oravainen 4320bff0 Initial metal support kickoff. Tweaked shader pragma targets from 5.0 to 4.5. Added metal to only_renderers lists. Added initial platform header API/Metal.hlsl. Couple of include paths changed to absolute until a bugfix lands on Unity side. 8 年前
Chman b31fe69f Added more temporary post-processing effects 8 年前
Chman 76ffa244 Cleanup & refactor 8 年前
Sebastien Lagarde a1e0f1e9 Rename scriptableRenderLoop Folder to ScriptableRenderPipeline 8 年前
Chman 1e1b2949 Removed broken temporary bloom implementation 8 年前
sebastienlagarde ddd7d5d5 HDRenderPipeline: Change all include shader absolute path to relative path 8 年前